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A Templar in your bedroom?

Saturday, June 2nd, 2007

Are you a real geek?
I mean, when it comes to games, do you swear that you knew about it before anyone, played it before anyone, and have every collector’s box?

Are you in need for a breathtakingly expensive collectable from Hellgate London?

You know Flagship studios upcoming game Hellgate London? Well, now Weta has made a line of spectacular Hellgate London action figures. Perfect for your glass display case.

They sure are a bit pricey at $225.00 USD each, but they look fancy. There are four up for pre-order, (Hunter, Cabalist, Templar Male and Templar) but they are rare with only 1,000 editions each.

Well then …I think you really have to look at these guys then …Hm, I just realized I sound like a commercial but, hey these guys are, in need of new owners …
hellgate_female_templar_med.jpghellgate_london_fig_275.jpg

Buy at:wetantz

Small chat with the King of Quake - Toxic

Friday, June 1st, 2007

I recently talked to a guy who is the current Quake-champion of the world.

Johan Quick, aka Toxic, is 23 years old and he is a professional cyber athlete. He won the recent World Series of Video Games (WSVG) title against the well-known American, Fatal1ty (Jonathan Wendel). tox.jpg

Johan competes in games and says ”It happens a lot that people are against video games, but I realized that it’s often all about poor knowledge about gaming. Most people think that you just look at your computer twelve hours a day when the great thing about gaming really is that you play against a guy and he is the one controlling the opponent character.”

Those of us that don’t have those preconceptions about videogames know that gaming is all about being better and smarter than the other guy. It’s like chess, you always have to be ahead of your opponent, play smart, fast, and have a steady hand. But can you really compete at a pro level in games? The answer is short; yes, and it’s called Electronic Sports (eSports).

The term Electronic sport, is generally used to describe computer and video games that are played as competitive sports. Games which are considered eSports normally belong to the first-person shooter, real-time strategy, or sports game genres.

Johan plays Quake and I asked him to tell me how it all started:

“I actually started playing with my older brother Fredrik, “Gopher”, when I was only two years old.”My childhood was all about Nintendo, at least until I turned ten and Fredrik showed me Quake 1. Then we started playing on the computer and on weekends we used to rent a place and arrange LAN parties with friends from school.”

Quake is a first-person shooter computer game that was released by id Software in 1996. It was the first game in the popular Quake series and its three sequels, Quake II, Quake III Arena and Quake 4, have sold over 4 million copies.

Johan played every single Quake game in the series and at the moment he plays Quake 4 one on one. “I became World Champion last year. I played in World Series of Video Games (WSVG) and also played 8 international competitions in a row in 2006. In the New York WSVG finals I played against Jonathan “Fatal1ty” Wendel.”

Tell us about the finals?
“I came from winner bracket and Fatal1ty from lower bracket. That ment that Fatal1ty had to win two in a row to win. ”I lost the first best of 3 with 2-0 and then I had to win. It was a rough final 1-1 on overtime but I won and became world champion in Quake4 1v1, that felt great! I and my brother always dreamt about winning something really huge and besides the title I also got 20.000S and a Rolex watch”

Why did you choose Quake?
“Quake really means a lot to me. My brother showed me Quake when it was released and Quake was the only game I wanted to play. Computer games, like Quake, have always ment a lot to me. I became better than everybody else fast and realized I wanted to go pro.”

How often do you practice?
“How much time you spend practicing varies a lot. When I was a kid I played all day, at any spare time I had. Nowadays you practice a lot smarter than when you where young. Now you try to peak when a contest is coming up, you then play perhaps 6-8 hours a day 1-2 weeks before the tournament to feel the feeling and be in shape, but when there isn’t an upcoming tournament you maybe practice 2-3 hours per day. I always try to focus my practice on things I am bad at and before a competition I try to look up demos of my opponent to see how they play different maps.”

Finally, I wonder how do you think the gaming scene will look like in ten years?
“The gaming scene always changes, it grows bigger every year, and more people start to play. It’s more media and more money involved every year. This year WSVG vill live broadcast on American TV. I think you will always play one on one, it’s easy and easy to get for the audience, but do think the games you play will vary a lot. I think E-sport will be this generation’s new sport.”

Thank you and good luck in the future. If you want to meet Johan he will be WSVG LanWar i Kentucky USA on the 23:d of July.

Try Warhammer Online: Age of Reckoning

Thursday, May 31st, 2007

warhammeronline_logo.jpg
Hold you’re horses and stay in front of the computer a few minutes.
Why? Because now is the time to participate in the WAR-beta.
Warhammer Online: Age of Reckoning (WAR), is the new MMORPG from the creators of Dark Age of Camelot. Based on Games Workshop’s popular Warhammer fantasy war game, WAR features next generation Realm vs. Realm (RvR) game play that will immerse players in a world of perpetual conflict.

WAR’s RvR system integrates both Player vs. Player (PvP) combat and Player vs. Environment (PvE) quests on the same map. Every aspect of the game, including PvE missions, is geared towards the greater war in some important way. However, players are not required to participate in PvP combat, and may aid in the RvR war effort and enjoy the game in its entirety via PvE content.

If you are interested in participating in the beta test, sign up here if you live in North America, or over here for Europe.

Video and Scans from Bioshock

Thursday, May 31st, 2007

I have a new trailer and some new scans from Bioshock for you guys.

Bioshock will probably be a great First person shooter game for VISTA- at least if you guys listen to y opinion. Bioshock is a frightening shooter set in a submerged art deco utopia called Rapture.
Despite the many menacing characters found in BioShock, the word spread is that in Bioshock 2K games lets you do things never before possible in the genre.

Look at this gameplayvideo and if you want some scans from July issue of EGM magazine Look here

Got to watch … Shadowrun

Wednesday, May 30th, 2007

The word spread on the street is that Shadowrun, the game developed by FASA Studios, has shipped to retail stores.
This is a really interesting game. I really hope that the rumor is true. Shadowrun is a team-based first-person shooter that combines ancient magic with modern weapons and features cross-platform game play between Xbox 360 and Windows Vista owners.
Look at this video, it’s the opening video >>

Source:Gamershell

Loki - Exclusive Norse Warrior Trailer

Tuesday, May 29th, 2007

Loki is Cyanide and Focus new an action/RPG game for the Windows PC. In the Norse Mythology Loki or Loke is the mythical being of mischief, a son of the giants Fárbauti and Laufey and Odin’s blood brother.

This is a new gameplay-video from Loki-the game and it shows the Norse Warrior, the first of the four characters you will be able to play in Loki.

After his village is laid to waste, this rugged follower of Odin takes axe in hand and begins his journey to defeat the evil Seth, the god of chaos. On his way, he will have to face gigantic enemies such as Fafnir the dragon, the Hydra but also many other creatures made of fire and ice.

Check it out …it will be in the shelves 31: th of August this year

Source: Loki-game

Half Life 2:EP 2 The Orange Box Preview

Monday, May 28th, 2007

From http://media.xbox360.ign.com/media/830/830467/vids_1.html

Ign breaks loose a full-out preview of the October giant Half Life 2: EP 2. The new videos, screen-shots and a 13 minute preview of everything from Team Fortress, to the story and AI. This intro into the Half life 2 Ep 2 universe is amazing. ~Enjoy~

World in Conflict Closed Beta Test Signups

Monday, May 28th, 2007

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Are you willing to go help to develop the best strategy game ever?

World in Conflict delivers intense action and coordinated team play amidst the war the world feared most – an apocalyptic showdown between the Soviet Union and the United States. Now the developers need you’re help!

Beginning June 1, you (if you’re lucky) will be able to join a global community of thousands of other strategy and action game players in a Closed Beta Test of World in Conflict.

You will be able to discover all the secrets of the explosive multiplayer maps and game modes. The Beta test will run for approximately three weeks and will give gamers the opportunity to help the development team tweak, polish and tune World in Conflict to the best possible quality for its projected ship date this fall.

Those wishing to participate in the World in Conflict Closed Beta Test should visit the official website for complete details.

More information on the sign-up process will be posted in the coming days. Access to the World in Conflict Closed Beta Test is on a first-come, first-serve basis.

Press here to read more

Cysis Comparing DX9 Vs DX10

Sunday, May 27th, 2007

This video is from Crysis. Crysis is an upcoming sci-fi first-person shooter computer game that is currently in production by German developer Crytek. I think that Crysis has a lot of what it takes to be a next-gen game for the pc.

If you loved Far cry you need to play Crysis.

The two Videos compare the difference between Crysis in Direct X9 vs DX10

To read more about the game crysis-game.com

Footy goes MMO

Saturday, May 26th, 2007

The MMO-genre has become one of the most popular forms of modern gaming.
I guess it was only a matter of time before someone realized that we need to have at footy MMO too.
footy.jpg
Now Monumental Games gives us, Football Superstars, a brand new and self-explanatory entitled MMO.

Football Superstars will be cloud seven of footballing and you will take control of guiding a single pro’s career from humble journeyman to proper Beckham-a-like superstardom.

Playing online in three-, five-, seven- and eleven-a-side matches, you’ll develop your playing skills, work your way up the ladder to join the biggest clubs and take part in all the biggest leagues, events and tournaments.
Also when you’re not on the pitch you’ve living the superstar lifestyle, with cars, outrageous amounts of bling-bling and so on.

Source: CVG

My personal Fallout:3 Dev Questions Answered

Saturday, May 26th, 2007

I posed a few questions to the Dev’s of Fallout:3 at BethSoft. Here, is one of their answers! From KamakaziKangaroo. Let me start this out, by posting my questions followed by His answers.

Now into the madness:

I want to start by asking a question of the Dev. Crew. Something I haven’t really seen answered here, even in Todd’s moving speech. That question is this: Many of the TES: fans felt it a depature from the norm they had seen. Many Fallout fans feel that F3 is going to be, to quote one of my readers, “the mentally handicapped sibling” of the Fallout Franchise. I’m pretty sure you guys know all of that. I also know that, Beth, as a company, is going to take the franchise in the route they thing best.
Now my personal stake in this is different. I’m a fan here, not just an outside set of eye’s like I am with so many other games. While there are many questions, I think i’ll just pose my most important one’s now, and see how it goes.

1. What is your “Vision” for F3? By that I understand the “Best we can make it”. But at this point what are you shooting for? Classic Fallout? Or will this be a new vision under the same franchise?

2. How much freedom are you shooting for as far as dialog options, quests, factions, feats, stats, ect. go?

3. Do you take a “Fan-first” Perspective to development? Meaning, are you fans of Fallout, who now get to work on it?

4. How shocked are you that I, as a Vault Dweller, am currently writeing to you from the future?

5. In all reality, everyone knows that Beth. will probably assemble the finest team possible to put this game togeather. Do you ever sit in a round-table room, dress in medievel garb, and discuss spreading the holy word to the heathens?

6. What is going to be more important to you for F3? Freedom of choice, or the over-all story?

In closing, I hope that you guys will do the best you can with this amazing franchise. While I understand that the hard-core fans will probably never be completely happy, and the rest of the outside world may never truely understand that, I do pray you can find a happy medium, in which the Hardcore fans are pleased, and the newbies for the franchise are amazed. To be honest, even with some of the worst parts of TES:IV, you guys really amazed many of us, and helped many of my freinds understand why I was so obsessed with that IP. Suddenly HARDCORE FPS fanatics are borrowing my copy of Oblivion. When I look back on that, I get it, and it really made me happy. So here’s to hoping you can breathe the same life into a very loved franchise, and strike the balance that many of us hope you will.

Let me preface this by saying that I joined the Bethesda crew a few months before Oblivion was released, so I only got to playtest it for a while before they put me to work making monsters.
On the one hand I was floored by the graphics, recorded audio, all the new gimmicky things Oblivion introduced to the TES series. I was also immediately addicted to the gameplay, I was impressed with the game mechanics, and I thought it “felt” fantastic.
On the other hand, visually and conceptually I felt let down, since I thought that Morrowind was one of the most visually creative games I’d ever seen. Here was a concrete world, much like our own, but with art, architecture, clothing and culture that was utterly alien. I was entranced completely, and everything felt truly impressive and realistic. Oblivion didn’t do it for me. In terms of graphics and gameplay, it was farrrr superior. The vision was what was lacking, in my mind. Of course, part of this had to do with the different setting within Cyrodil, but still. However, in no way do I think this is indicative of where we’re going as a series… I think perhaps we got so wrapped up in making it truly FUN that that became somewhat of a priority?
I could go on for a while, but let me get to the questions.

1. I’m just a lowly artist, but for my own part, I want the same look and feel of the creatures… just more realistic. In terms of overall game… I think we are doing our best to capture the spirit of Fallout. That’s why we purchased the IP, not just make our own game… we’re in love with Fallout.
2. As much freedom as possible, of course.
3. Absolutely. It’s a lot of fun, it’s a lot of pressure, and there’s a lot of pride when something new gets added that is just SOOOO very Fallout-appropriate. Anything involving nasty laughter, a disturbed, stomach-churning “ohhhhhh…”, to shocked silence… yeah, that’s Fallout for me.
4. I’m only shocked that you’ve made it that far. Am I still alive?
5. Of course we do. The problem is, everyone took all the good garb, so I’ve got to wear the retarded sheep outfit, and a cow-bell. That cow-bell gets annoying, I tell ya.
6. I’m gonna be a douche-bag here and say both. Yeah, I know I just ruined that game, but hey. Although I will say this… I think the main story in Oblivion could’ve gotten amped up a bit, since ultimately you could complete the main quest at your leisure… which is fine usually, but in a “demons-are-invading-through-rapidly-spreading-warp-gates” kind of story, you’d imagine there’d be a certain sense of urgency.

I think we learned a lot from Oblivion, and I believe that a lot of the criticism we got - particularly in the forums, but like someone said earlier (Fizzbang?), mainly from ourselves - is being addressed very consciously.
Ok I’ve got to get back to monstering, I’ve spent way too much time on this post..!

Yes, for everyone out there. You should know. The Dev’s are creating a game for Fallout Fans, and are fans themself. This game could be in no better hands.

Fable 2: Video Diary

Friday, May 25th, 2007

Yep, a video diary from Fable 2. http://media.xbox360.ign.com/media/741/741361/vids_1.html

After watching it, it seems that thier going to incorparate love into the equation. I just hope they don’t end up over-hypeing whats possible with this game, much like they did with Fable.

Look I am an evil Overlord

Friday, May 25th, 2007

Overlord is Codemasters upcoming Dungeon Keeper look-a-like Overlord. Only this time you choose to play evil or VERY evil. This sounds like the Ultimate game for me, since I always seems to choose the evil path in games … don’t know why, have to make up for my nice IRL appearance I guess …

overlord.jpg

For those of you who doesn’t know about Overlord the guys at IGNtells us that it’s all about taking control of a mysterious figure that has inherited the legacy of the long-dead evil Overlord.
You emerge near death from the ruins of the old Overlord’s Dark Tower.
And with a dark sense of humor, the game immerses players in twisted parodies of classic fantasy stories and characters. In a unique twist, players will have control over an army of an army of Minions that will use their unique skills to fetch, fight and die for their new Overlord.

Only the player’s actions will determine if they will rise to become the new all-powerful Overlord; it’s all up to how bad they want to be in order to succeed … evil or really evil!
Read more at IGN

Blizzard and Make-A-Wish give sick child ultimate WoW experience

Friday, May 25th, 2007

This may cause some serious tear dripping and this is why I really like Blizzard

Ezra Chatterton is a 10-year-old child who suffers from a brain tumor. The diagnosis is not too good. But despite the fact that he is facing a lot of treatment, Ezra’s wished for only one thing, to be allowed to play World of Warcraft.

So … Blizzard Entertainment teamed up with the Make-A-Wish foundation to give Ezra the greatest World of Warcraft experience imaginable.

Ezra had told Make-A-Wish that he wanted to visit Blizzard to see if they would make a character for him. Blizzard obliged, and not only did Ezra create his character (Ahab Wheatroof, pictured), they recorded his voice for the character and also let him add his dog Kyle to the game, in addition to creating a very unique (and very powerful) flaming crossbow for his now maxed-out character.
ezra2.jpg

All in all, Ezra spent seven hours with the Blizzard staff as was reportedly very thrilled and thoughts of his future and what he wants to do when he recovers.
ezra.jpg
Thank you Blizzard for granting for this boy his biggest wish.

Source: ocregister

Help Ezra
A foundation to raise funds to pay Ezra Chatterton’s health-care costs is being established. Those interested can contact Micah Chatterton at ephoenix@earthlink.net.

Settlers VI on Ubidays 07

Thursday, May 24th, 2007

You guys probably know, by now, that Blue Byte are working on the next installment of the long-running strategy Settlers series, The Settlers VI (working title) for the PC, with a projected release sometime in 2007.

Right now Ubisoft are having their own show Ubidays 07 in Paris and there they showed us those two videos of Settlers VI. Here we get an incredibly in-depth look at the amount of detail put into building a city and keeping it running.

Ubidays 07 Developer Walkthrough Part. 1

Ubidays 07 Developer Walkthrough Part. 2

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